# Choose your Orbit interface

Source: https://orbitstore.dev/guides/appearance/ · Updated 2026-11-15

**In 1.7.0:** Library and Downloads in Cinema use Store’s layout with Cinema’s colours. Files and saved filters are available in all four interfaces. The older screenshots below retain their original version labels.

Orbit Store 1.9.1 and Orbit Zero 1.9.1 offer four interfaces: **Store**, **Crossbar**, **Cinema** and **Panorama**. For the native PS5 app, use **1.13.1**, included in the same release. Each changes the layout and navigation while keeping your catalogue, favourites and download queue. Native app 1.12.5 fixes Chinese, Japanese and Korean text appearing as question marks.

## Switch interfaces

| Where you use Orbit | Open Appearance |
| --- | --- |
| Native PS5 app using Store | **App settings → Appearance** |
| Native PS5 app using Crossbar, Cinema or Panorama | **Settings → Appearance** |
| Browser using Store | **App settings → Appearance** |
| Browser using Crossbar, Cinema or Panorama | **Settings → Appearance** |
| Orbit Zero using Store | The palette-shaped **Appearance** button in the top bar |
| Orbit Zero using Crossbar, Cinema or Panorama | **Settings → Appearance** |

Choose an interface, then select **Keep Store**, **Keep Crossbar**, **Keep Cinema** or **Keep Panorama** when **Keep this interface?** appears. You have **15 seconds** to confirm. **Switch back**, or letting the countdown finish, returns to your previous interface.

To return to the default later, open Appearance again, choose **Store** and confirm **Keep Store**. Switching does not pause downloads or change their source or destination.

## Compare the layouts

| Interface | Layout |
| --- | --- |
| **Store (default)** | A familiar top navigation bar, featured artwork, game rows and grids. |
| **Crossbar** | Horizontal categories with vertical lists over a ribbon background. |
| **Cinema** | Large artwork, prominent titles and filmstrip-style game collections. |
| **Panorama** | Wide sections, bold headings and groups of tiles with a choice of accent colours. |

### Store


### Crossbar


<details>
<summary>See more: Browse, game details and Downloads in Crossbar</summary>

**Browse**


<br>

**Game details**


<br>

**Downloads**


*Downloads with an empty queue.*

</details>

### Cinema


<details>
<summary>See more: Browse, game details and Downloads in Cinema</summary>

**Browse**


<br>

**Game details**


<br>

**Downloads**


*Downloads with an empty queue.*

</details>

### Panorama


<details>
<summary>See more: Browse, game details and Downloads in Panorama</summary>

**Browse**


<br>

**Game details**


<br>

**Downloads**


*Downloads with an empty queue.*

</details>

*These previews show the Orbit 1.5.0 browser interface, rendered locally from the released app code. Orbit Zero offers the same four choices.*

## Scores and playtimes on game cards

In **Appearance**, turn **Scores and playtimes on game cards** on or off. It is on by default, saved separately on each device and applies to all four layouts. Turning it off hides the card labels while keeping game-page information, Browse filters and sorting.

## Motion and backgrounds

Open **Appearance** while using the interface you want to adjust. Available options depend on that interface.

| Interface | Options |
| --- | --- |
| All four | **Motion → Full** or **Reduced**. Reduced limits animated movement; it does not change downloads. |
| Crossbar | **Ribbons → Follow the time of day**, **Dawn**, **Day**, **Dusk** or **Night**. Reduced motion keeps the ribbons still. |
| Cinema | **Art behind menus → Blurred game art** or **Plain black**. Reduced motion keeps the art still. |
| Panorama | **Accent colour → Blue**, **Magenta**, **Green** or **Orange**; **Art behind pages → Faint game art** or **Plain black**. |

Choose **Reduced** if you prefer less movement. In Cinema or Panorama, **Plain black** also removes the background art behind menus or pages. Game covers and details still use the game's artwork.

## Controller navigation in the native app

Use the D-pad or left stick to move, **Cross** to select and **Circle** to go back. Follow the button hints on the current screen: shortcuts differ between interfaces.

| Interface | Navigation and favourites |
| --- | --- |
| Store | **L1/R1** switches tabs. In Browse and Discover, **Square** adds or removes the selected game from favourites. |
| Crossbar | At the main category bar, **Left/Right** changes category and **Up/Down** moves through its list. **L1/R1** also switches categories. **Triangle** toggles a selected game's favourite. |
| Cinema | Move **Up** to the navigation bar, then use **Left/Right** to reach another section. **L1/R1** moves through the current chapter or collection before changing sections. **Triangle** toggles a selected game's favourite. Use **Browse** for search. |
| Panorama | Move through tile groups with the D-pad; **L1/R1** moves through page groups or settings sections before changing the main section. **Triangle** toggles a selected game's favourite. |

Dialogs and menus have their own controls. While **Keep this interface?** is open, choose whether to keep or revert the layout before navigating the page behind it.

## Find settings after switching

Open **App settings** in Orbit Store’s default layout, or **Settings** in the other layouts. Orbit Zero has a **Settings** entry in every layout; the gear in Downloads opens its **Downloads** category directly.

The category names stay the same when switching layouts: **Downloads**, **Storage & cleanup**, **Sources & accounts**, **Devices**, **Appearance**, **Notifications**, **Game catalogue**, **Updates & startup**, **Diagnostics & about** and **Support Orbit**. Each app shows the settings it supports. Zero’s Console page remains a connection overview, with shortcuts to Devices and Downloads.

See [Settings](https://orbitstore.dev/guides/settings/) for the full map, including which Zero controls affect the computer and which affect the PS5.

The layouts use the same available games and enabled sources. Browse provides Genre, Tags and the other filters with matching game counts in every layout; Downloads still manages the queue. Scroll through longer lists or grids to reveal more games.

## Add-ons

Orbit 1.5.0 adds **Add-ons** after Browse in every interface, across the browser, native PS5 app and Orbit Zero. It uses the layout’s existing search and filter controls. Crossbar gives Add-ons its own icon; Panorama shows the tile caption when selected. Open **Add-ons (count)** from a game’s details to see extras for that game.

Changing interfaces does not change add-on availability, download progress or installation status. See [the DLC guide](https://orbitstore.dev/guides/add-ons/) for content types and requirements.

## Language

Open **App settings → Appearance → Language** in Orbit Store's default layout, or **Settings → Appearance → Language** in the other layouts and Orbit Zero. Zero's Store layout also keeps the globe-shaped **Language** shortcut.

Orbit 1.8.0 supports **26 languages**: English, Arabic, Czech, Danish, Dutch, Finnish, French, German, Greek, Hungarian, Indonesian, Italian, Japanese, Korean, Norwegian Bokmål, Polish, Portuguese (Brazil), Portuguese (Portugal), Romanian, Russian, Spanish, Swedish, Turkish, Ukrainian, Simplified Chinese and Traditional Chinese.

Choose a language or follow the system/browser language. Arabic mirrors the layout and horizontal navigation; English game names keep their original reading direction. Numbers, dates and sizes follow the selected language. Game descriptions and provider pages may remain in their original language. The language choice is saved separately for each app or browser.

## Where your choice is saved

Confirming an interface saves it for that app or browser. Native Orbit, the PS5 browser, a paired phone and Orbit Zero can each use a different layout. They do not sync appearance choices with one another.

In a browser, the preference belongs to that browser profile and address. Opening Orbit by a different IP address or hostname can start with Store again. Clearing site data or using a private session can also reset it. An unavailable browser storage setting may prevent the choice from surviving a restart.

If your choice switches back immediately, select **Keep** before the confirmation countdown ends. If the Appearance controls are missing, update the app you are using from the [latest release](https://orbitstore.dev/download/#ps5); updating only the catalogue does not install new interfaces.

Missing artwork can be a network or image-host problem. Changing interfaces does not fix an unavailable image. See [artwork troubleshooting](https://orbitstore.dev/guides/troubleshooting/#a-game-or-image-is-missing).

[Getting started](https://orbitstore.dev/guides/getting-started/) · [Download guide](https://orbitstore.dev/guides/downloads/) · [Orbit Zero](https://orbitstore.dev/guides/orbit-zero/) · [Troubleshooting](https://orbitstore.dev/guides/troubleshooting/) · [Project home](https://github.com/saawant12/orbit-store-ps5/blob/main/README.md)
